5/7/2023 0 Comments Archerfield rfactor downloadWe will look at it, but I seriously would love someone to tell me what are the advantages of Real Feel plugin. Quote from: FlashQld on 22 February, 2010, 05:02:26 PM Besides, Leo's with a good setup feels great with this mod Even in RealFeel supported mods a mix of the two is often beneficial. In the above instance the FFB is set to 0% RealFeel, so it will be 100% Leo's. They will both work together and in that line you can assign how much of your FFB is RealFeel, and how much is Leo's. I HIGHLY recommend getting Leo's FFB plugin from rFactorCentral and install it as well. You have told it that you want RealFeel to handle 0% of the FFB. RealFeel will now be disabled when driving this car. Set it just as I have it here and save the file. The entry for an FVRV8 10 Holden will look like this (the numbers in your file will probably be different):įor a Ford the heading will obviously be FVRV8_10-FORD. In there you will see an entry for every car you have driven with RealFeel installed. Open the RealFeel.ini file in your rFactor folder with notepad. You can still keep it and use it for other mods with no trouble, but it needs to be disabled for FVRV8_10. It is unnecessary to remove the RealFeel plugin with FVRV8_10 and most people won't want to remove the plugin for just one mod when it works with, or at least does not hamper, other mods. pulling to the right, to gain the full feel of this mod please delete/remove realfeelplugin.dll from rfactor/plugins folder. Important Information: The RealFeel plugin is not designed for this mod and will give a very bad feel when used with the mod e.g. Not for public display unless authorised by FVR in writing, in other words no claiming you made it and use it at track displays. If you wish to make a donation to say thanks for all that hard work we try to do we would never say noĭo not copy, mutilate, change without written consent. Once again thanks to everyone for their constructive feedback. V8 Supercars Australia, for bringing us a fantastic racing series, and to the teams that do their utmost to deliver high speed thrills and spills on a regular basis. The remaining V8Supercar drivers that we spoke with at Redbank Plaza during our driver signing and the drivers that provided feedback and input at Simulator Raceway Townsville and High Octane Archerfield. Michael Patrizi for his detailed discussion on what a V8 Supercar feels like and how it should feel. OzAndys US Mate for allowing us to use some of his enduro skins.Įveryone that provided input at FVRFactor Forums including fault finding and stuff. We are three normal guys with normal day to day lives - we each have a job to do in the creation of FVRV8 and tracks and we try to make sure the end user has an enjoyable experience.įerret40 - his painting efforts are appreciated - especially the countless hoursĭBens1 - for countless hours on the physics, related files and making sure the new format worked. Its not for everyone and if not then so be it, delete it. Hopefully with these aids, users will find that Support for RealFeel is enhanced and that the vehicles behave more like a real V8 Supercar.Īs always with FVRV8 files we try to give you something different on a regular basis rather than resting on our laurels. Some of those tools are Kangaloosh Car Factory, SimEd3D, and the rfactor Suspension editor. In this version, we have utilised a number of wonderful tools to aid us in the update process. Version 1.7 Has some texture updates, lod updates and graphical updates, some AI updates. More custom skins will be available as they are created. The player must manually select the relevant skin however. At Bathurst and Phillip Island they will display Enduro skins. This means that at Middle East tracks, thje relevant cars will display the alternate Middle East skins. VEH files so that AI cars will automatically select the right skin for the track. thanks to PeterGee for the suggested values). There are also some incremental updates to the car suspension, physics and cameras (especially to fix the flickering on some tracks. This revision has various reworked files and layout. Version 1.7 is designed as an evolution to Version 1.6 (all versions). The team at FVR is relieved to finally release version 1.7 of our V8 Supercars mod.
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